An example would be Biocompatilibity(Cyberware), R3 Tailored Pheromones+Alphaware Cyberarm for Faces.Ģ. Sacrificing a single Essence point is often a smart investment. The Adept powers for it are ridiculously overpriced. Get ware, particularly to augment attributes. Start with Resonance 6 and CFs at 6 when using BP gen.ġ. Get a high dicepool for it, and consider Codeslinger and Analytical Mind.Ģ. If you can only start with R5 programs (due to the comlink) get "Eurosoft Clavicula" instead of Encrypt/Decrypt.ġ. Cheapest Chargen comlink for a hacker is the Novatech Airware upgraded to R5. Examples include PuSHed, which is cheap for what it does.Ģ. Get dicepool bonuses to Logic based skill checks (aka your hacking skills). For a 4% Essence discount on Cyberware, get it as "Used Alphaware". Pair it with a one-handed weapon of choice and you're golden.Ĥ. Face, Rigger, Hacker), a cost effective way to get a good dicepool is to get a single obvious cyberarm with Agility customized to natural maximum and a +3 Enhancement. Softmax/augment them at your discretion.ģ. Agility, Reaction and Intuition are your most important attributes. An Initiative DP of 12+ is highly recommended.Ģ. 3 IPs are the standard of most Sams, and 2 IPs are the bare minimum. Streetsams (Mundane combat characters with 'ware):ġ. Recommended Dicepools (assuming "Missions" level difficulty): Primary area of expertise 15+, Secondary areas of expertise 12+, All other essentials 8+ Suddenly, this guy rolls 11 dice for pistols with minimal investment.Ģ. Or, to give a more extreme example: Ball the Hacker is an average dude with his Agility 3, "the Streetsam forced me to go to a shooting range" Pistols skill 2 with a specialization, a smartlink and a R2 Tacnet. A Skill 7 "world class" shooter with Agility 4 gets outclassed by a generic Streetsam with Agility 8, a "professional" skill of 4 and a reflex recorder. Despite what the books say, Skills alone do not contribute much. Buy Specializations during play with Karma.ġ. You'll never get them this cheap again.Ħ. Invest the maximum amount of points into attributes unless you absolutely know what you are doing. If Technomancer: Start with Resonance 6 and Complex Forms at 6. Softmax attributes you care about, leave others at a lower value and raise during play.Ģ.
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